Animation Transfer

One main goal of my thesis is to find a way to animate 3D characters using physical props as an animation tool. The motivation is to create an animation sequence from a play with figurines, trying to reproduce what the player was imagining.

Space Time Doodle Transfer examples

Below, I show transfered space-time doodles into animation sequences. It is important to note that all actions were learnt for the two first examples as well as for the garden example.

3D Expert. Computer graphics R&D Freenlance.

My research interests include character animation and non-photorealistic rendering.